TrialsNet

Immersive Fan Engagement

This use case aims to increase the engagement of sports fans, e.g., during a football match. Two applications will be developed: the first one for home use, taking the spectator to the front row of the game with Virtual Reality (VR) and immersive video on smartphones; the second one live in the stadium, bringing the action to the fan regardless of its seat (which often offers a partial or limited view of the playing field and the players). With a low latency multiscreen application, the fans can follow all the match details on their tablet or smartphone. For both applications, preliminary solutions have been identified for the data flow transmission and suitable equipment (cameras, servers, VR, and smartphones). While the trial's location has yet to be selected, its planning has been described in some detail.

Type of experiment:
Trial

Functionality:
Enhanced Mobile Broadband (eMBB)

Location(s):
Spain

Vertical sector(s):
Media/xR

TrialsNet


Duration:

GA Number: 101095871

SNS JU Phase (Stream):
Phase 1
Stream D