HORSE
Remote Rendering to Power XR Industrial
The Remote Rendering to Power XR Industrial use case focuses on leveraging remote rendering to enhance Extended Reality (XR) applications in industrial sectors. XR addresses the unique challenges faced by industries such as manufacturing, healthcare, construction, and aerospace, where traditional training methods like classroom sessions, simulations, and manuals often fall short. However, while XR has a lot of potential, overcoming XR device limitations and scaling up the usage to becoming an industrial alternative can be difficult. Here’s where XR streaming comes in. This use case utilises HOLO’s Unity-based AR Engineering Application called Hololight Space to visualise 3D CAD designs on XR mobile devices like HoloLens. With Hololight Stream, the content is hosted on a workstation and rendered remotely and then the application is streamed to the XR device to overcome device limitations, while sensor data (e.g., head pose), audio input, etc. is sent from the client to the server.
The use case supports 4 different scenarios:
1. Rendering XR in Local Networks: The HORSE platform’s robust connectivity ensures optimal performance for XR rendering in localised environments.
2. Fast-Prototyping in Multi-Player Mode: The HORSE platform supports multi-player collaborative sessions, enabling designers and engineers from different locations to work simultaneously on 3D CAD models within Hololight SPACE. The HORSE infrastructure facilitates seamless and efficient collaboration.
3. Industrial Metaverse and XR Devices. The HORSE platform underpins these scenarios by providing essential network characteristics, including high bandwidth, low latency, and robust end-to-end security, ensuring smooth operation for complex and highly interactive XR environments.
4. Multi-User Experiences: HORSE’s network architecture enables multiple users to operate independent instances of CAD rendering applications within the same network.

HORSE
